Creating Cliffs using Octane and Cinema 4D | PROMO

In this tutorial We go over how to create cliffs using Photoscanned materials In Octane and C4D(though any software(blender,maya,etc) would work!). we go through creating our base geo and setting up deformers to give it a natural look, then go through the process of layering duplicates of the terrain to create a nice blend of soil and cliff. Next we play with the cliff material to dial in the cliffs and get the most out of the photoscanned materials. we then bring in our scatter systems,fog and render out our scene. to finish off the tutorial we go into photoshop and bring our scene to life using various techniques including using the zdepth pass as a mask for layering up our painted on fog and adjustments layers to make our scene pop! NOTE: This tutorial will be included for free as a bonus in my full scene creation course! Available now at:
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