Unreal Engine 5 Beginner Tutorial Part 3: Modelling Tools Basics
In this episode, after enabling Modelling Tools via Plugins, we will explore the Create category and learn to manipulate primitive shapes like cubes, spheres and we also learn how to use stairs, and cube grids to quickly block out a scene. We then use the Path Extrude tool to create the base shape of our Hangar Spaceship.
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