New In Houdini 20: Feathers 01 - Creating Feathers

Houdini 20 is out and the literal poster child of this release is the new Feather workflow. And this really is a whole workflow, because it offers tools not only for creating feathers but also for creating a whole plumage, simming and rendering. So, let’s take a look at all of it. In this episode we’re creating our feather templates from a photo reference you can download here: Video Chapters: 0:00 Importing the Feather Template 1:06 Creating the Feather 2:53 Tweaking Parameters 4:01 Closer Look at the Feather Geometry 5:13 New Nodes to customize Feathers 8:50 Manipulate Feather Geometry 9:50 Naming for multiple Feathers 10:36 Using the Template as a UV Texture 12:58 Cache the Result
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