Changelog and Q&A
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* Music by @Thaehan
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Animation
* Update NLA “TAB“ tweak mode to be full stack evaluation
Asset Views
* Asset Views: Decrease default preview cache size
Core
* Write mesh and movieclip with new format
Cycles
* enable HIP-RT for AMD hardware ray-tracing
* oneAPI: enable hardware raytracing by default
* Merge Anisotropic BSDF node into Glossy BSDF node
EEVEE
* EEVEE: Add Transparent Render-Pass option
Fix
Geometry Nodes
* Make simulation caching optional
* Implement simulation subframe mixing
* Extrude: Skip topology map with no edge attributes
* Keep loose vert/edge tags for extrude and split edges
* Slightly optimize mesh to curve node
* Add Sample Volume node
* Change “Separate Components“ node output order to match Spreadsheet
* Remove realize instances legacy behavior
* Add ’Signed Distance’ input node
Introduce utm_source=blender to urls pointing to
* Introduce utm_source=blender to urls pointing to
Mesh
* Move bevel weight to generic attribute
* Remove deprecated face/vert custom data API
* Remove sculpt vertex colors from RNA API
* Reduce custom normal calculation memory usage
* Tag no loose verts and edges when converting from BMesh
Nodes
* Nodes: Remove deprecated useless width_hidden property
Realtime Compositor
* Convert Color Space node
* Plane Track Deform node
* Denoise node
Sculpt Fixes
Transform
* Transform: support navigation while transforming in 3D view
USD Export
* USD Export: New Curves/Hair Support
* USD export: option to add a root prim.
UV
* Use correct uv packing method when all/none islands are pinned.
* Fix uv packing problem with rotate and scale line-search
* Fix overlap problem during uv packing with scale locked islands
* Fix packing problem with locked-position and large island count
* Improve correctness of uv packer
* During packing, add progress bar and ability to cancel
* Simplify packer, improving performance, efficiency and fixing bugs
VSE
* VSE: Add go to current frame operator to view menu
* VSE: Smooth transition for retiming tool
WM
* WM: make all blend file paths absolute & normalized on read/write
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