Posing ZBrush Characters with Character Creator | Pose Tools & Pose Link Tutorial

With the new Pose Tools plug-in for Zbrush alongside the Pose Link plug-in for Character Creator 4, Zbrush artists now have a more optimized workflow option for bringing character models into ZBrush and posing them using fully-functional HIK bone structure courtesy of AccuRIG. In this tutorial, you’ll learn about this workflow and how you can utilize the massive motion library and motion tools to customize your character’s poses in Zbrush. 00:00 Intro 00:21 Basic Setup 02:08 AccuRIG 05:00 Relink 05:22 Sending Pose 05:38 Editing Pose 10:54 Save & Reopen Project *00:42 The (total) lowest subdivision level of ZBrush model should be less than 300K quad, or 600K triangle in order to make it work for AccuRIG. *02:09 The original character sent from ZBrush has the pivot on the center, so you will see it’s mid-way on the floor, you don’t need to move it up now, because once getting into the
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