Learn EVERYTHING you need to know for Filmmaking, Virtual Production & VFX in Unreal 5
Unlock the secrets behind Hollywood-style lighting in your 3D renders with this comprehensive Unreal Engine 5.2 lighting tutorial. We’ll dive into the advanced lighting techniques used by top Directors of Photography like Greg Fraser and Roger Deakins, breaking down how they shape light to enhance mood, define form, and guide the viewer’s eye. Then, we’ll show you how to apply these techniques in Unreal Engine 5 (or any 3D software!) to transform your 3D scenes.
In this comprehensive guide, you’ll learn:
✅ A new technique to replace rigid Three Point Lighting setups
✅ Know exactly where to place your lights for great results
✅ Apply on-set techniques from Hollywood DoPs to your UE5 scenes
✅ Understand the fundamentals of great lighting in Unreal Engine
✅ Master the 3 lights to make interior scene into a movie set
✅ And much more!
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Chapters:
0:00 - Intro
1:19 - The Problem with 3 Point Lighting
2:41 - The 2 Fundamentals of Lights
3:30 - Create a Light Rig (How to change your lights fast)
5:07 - Spotlights vs Point Lights
6:29 - Light Size - When to Change It
8:07 - On-Set Techniques
9:58 - Make Point Lights look like Area Lights
11:27 - Practicals - Motivate Your Lighting
14:20 - Upstage Lighting
16:31 - Unreal Fundamentals
Join us in exploring the cutting-edge world of real-time rendering! Whether you’re a hobbyist, junior artist, or an experienced professional, this tutorial is tailored to equip you with the skills you need to succeed in the VFX and gaming industries.
Don’t miss this opportunity to level up your Unreal Engine, Blender 3D, and Maya skills. Subscribe to our channel for more amazing content and tutorials!
🔥 Unreal Engine 5 Animation Techniques | Blender 3D | Maya | Virtual Art Departments | VFX | Real-time Rendering | Cinematic Sequencer | Dynamic Worlds | Environment Animation | Hollywood VFX
#unrealengine5 #animation #vfx #blender3d #maya #cinematics #gamedev #realtimerendering
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