Code Monkey - FREE Update! 6 MORE Tools and Features Explained! (Localization, Cloud Diagnostics, Frame Debug)
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💬 I’ve just launched the 5TH FREE Update to my Ultimate Unity Overview course adding 6 more lectures explaining more Tools and Features!
This update adds a lecture on Localization, this is how you can add support for multiple languages which according to Steam is one of the easiest ways to increase your odds of finding success
Then a lecture on one of the most important yet simple tools, Cloud Diagnostics. With this you can automatically receive a notification whenever a player anywhere encounters a bug in your error including the stack trace so you can fix it.
Related to that is a lecture on User Reporting, this is an excellent tool to allow you to receive manual bug reports that can include a screenshot and any extra data like the users save file.
Then a lecture on the Decal Projector, this is how you can project any sprite onto your world, importantly is how it adapts to any underlying geometry.
One on the Frame Debugger, this is how you can see every individual step that is done in order to render your game.
And finally one on the TextMeshPro Fallback, this is how you can set up TextMeshPro to automatically use a different font if a glyph is not found on the current font.
Unity is massive so there are now over 70 lectures on this course each covering a different Tool or Feature.
This is a great way to quickly get up to speed and become familiar with all the Tools and Features Unity has that can make you much better at building your own games.
In this course you will find some features that are part of the engine that you didn’t even know about which will greatly help you on your game development journey.
Unity is massive so there are even more features than the ones I covered here, I’ve been using Unity for almost 10 years now and even so there’s still some I’ve never used so I need to do extensive research in order to make a lecture.
This course will be updated over time with free updates as I explain more and more Features and Tools.
Let me know in the Q&A section which ones you’re most interested in so I know which ones to prioritize.
Alright so go ahead join me on the course and let’s learn how to use everything that Unity has to offer in order to make BETTER games FASTER!
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Hello and Welcome!
I’m your Code Monkey and here you will learn everything about Game Development in Unity using C#.
I’ve been developing games for several years with 8 published games on Steam and now I’m sharing my knowledge to help you on your own game development journey.
I do Unity Tutorials on just about every topic, Unity Tutorials for Beginners and Unity Tutorials for Advanced users.
You can see my games at
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