CG Compositing Series - 1.2 Categories of Passes

In this video I cover the different Categories of Render Passes and how to divide up the passes based on how they are used. 00:00 - intro 00:16 - Categories of Render Passes 00:48 - Beauty Rebuild and Data Passes 01:16 - Material AOVs 03:29 - Light Groups 05:15 - Utilities 05:55 - IDs 08:56 - Nuke Script Walkthrough 10:06 - K_Remove Tool 12:39 - Redshift Category Breakout 14:23 - Arnold Category Breakout 16:48 - Octane Category Breakout 19:34 - Tips and Tricks on Making Contact Sheets 20:41 - Split Layers Python Script 21:46 - Text displaying LayerName automatically 25:29 - Paste to Selected 26:55 - ContactSheetAuto 27:15 - Connect multiple inputs at once 29:14 - SpeedRun through whole contact sheet creation 30:33 - Outro Please visit the blog post for the full write up, sources, references, work files, and render downloads accompanying the video. Or Head to my Compositing Blog for more posts and videos: https://compos
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