Tutorial: Copper Material in Blender 2.8 Cycles + EEVEE
In this video we create a realistic looking copper material in Blender 2.8 Cycles AND Eeevee using the new Ambient Occlusion node.
Executive Summary:
01:05 Reference images
02:30 3D scene setup
07:15 Copper material
17:34 Patina material
19:48 Mixing materials (new AO node)
25:38 EEVEE
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3D-Model:
Tools used in this video:
Blender
Blender 2.8 Alpha 2
My gear:
2.8 EEVEE Playlist:
Cycles Playlist:
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“Blender Hard Surface Modeling Tips, Tricks and Time-Lapse“:
“Copper Material in Blender 2.8 Cycles EEVEE“:
“Particle Systems in Blender EEVEE 2.8 Alpha 2“:
“Blender Principled Volume for Easy Fire Smoke in Cycles“:
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