Pixel City - Procedurally generated city

This is a demonstration of a program I wrote to generate and fly through a dynamically generated city. You can read the step-by-step of how it was made at my website: * The program was built on vanilla OpenGL, Windows, using MS DevStudio 6.0 * Building the city takes about 5 seconds. * Took about 50 hours of coding time. * Runs on older hardware. The goal was to have the program work on Windows machines less than 5 years old. * To be released a
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