Unity async / await: Coroutine’s Hot Sister [C# & Unity]

The C# async / await workflow can simplify your code and give you more granular control over your game in Unity. Learn how to convert your current coroutine workflow, what a task is, how to run sequential and synchronous code and how to return data from an asynchronous function. UniTask: (Provides an efficient allocation free async/await integration for Unity) ========= 🔔 SUBSCRIBE: 🗨️ DISCORD: ✅ MORE TUTORIALS: 0:00 Super professional intro 0:30 Standard coroutine workflow 1:19 Converting to async / await 2:44 Use-cases of async / await 3:10 Running functions sequentially 6:00 Waiting for synchronous tasks to complete 10:20 Mixing sequential and synchronous tasks 11:00 Returning data from an async function 14:20 Calling an async function from a non-async function 15:10 WebGL caveat 15:45 Other advanced async techniques
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