DevBlog [] Project Zomboid

DevBlog [] Project Zomboid 0:00 - We’ve added FPS to the Statistic 1:15 - Zombie follow a target after changing the ownership 2:35 - We’ve added get up sync. And We sync position of fall. 4:00 - Testing one of possible solutions to improve zombie syncing in battle 5:00 - Fake client. Zombies’ behavior: Stay 5:17 - Fake client. Zombies’ behavior: Normal 5:26 - Fake client. Zombies’ behavior: Attack 5:35 - Fake client. Character’s behavior: AIAttackZombies 5:55 - Fake client. Character’s behavior: AIRunAwayFromZombies 6:15 - Fake client. Character’s behavior: AIRunToAnotherPlayers 6:35 - Fake client. Character’s behavior: AINormal 7:07 - Fake clients in action.
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