DevBlog [] Project Zomboid
DevBlog [] Project Zomboid
0:00 - We’ve added FPS to the Statistic
1:15 - Zombie follow a target after changing the ownership
2:35 - We’ve added get up sync. And We sync position of fall.
4:00 - Testing one of possible solutions to improve zombie syncing in battle
5:00 - Fake client. Zombies’ behavior: Stay
5:17 - Fake client. Zombies’ behavior: Normal
5:26 - Fake client. Zombies’ behavior: Attack
5:35 - Fake client. Character’s behavior: AIAttackZombies
5:55 - Fake client. Character’s behavior: AIRunAwayFromZombies
6:15 - Fake client. Character’s behavior: AIRunToAnotherPlayers
6:35 - Fake client. Character’s behavior: AINormal
7:07 - Fake clients in action.