Create a Car Rig with Rigid Body Physics in Blender | Car Rigging Tutorial

In this Blender tutorial, I attempt to show how to create a simulated car rig with rigid body physics in Blender 3.0, this should work with Blender 3.1 and Blender 3.2 as well. If you love blender like I do and want to see more shorts and tutorials consider subscribing or follow my socials to see what I’m working on here. Instagram: Twitter: Gumroad: RBC Addon Here Chapters 0:00 Intro 0:36 Find a Sweet Car 1:02 Block out Basic Shapes 1:20 Quick Tip 1:42 Enable Undo Legacy 2:01 Add Rigid Bodies 2:34 Rigid Body Collision 3:07 Rigid Body Constraints 3:25 QuickTip 3:43 Back Wheel: Constraints 4:48 Back Wheel: Motor Constraints 5:42 Front Wheel: Constraints 6:57 Front Wheel: Motor Constraints 7:41 Front wheel: Overview 8:48 Front wheel: Mirroring Issues 9:28 Add Rig Control 10:43 Add Properties 11:15 Add Drivers 12:02 Fine Tuning 13:03 Rigid Body Stuff 16:10 Outro 16:47 RBC Addon Credit- Song: Pedal To The Metal - Balloonplanet Models: “FREE 1975 Porsche 911 (930) Turbo“ () by Karol Miklas is licensed under Creative Commons Attribution (). “80s Generic police car - Low poly model“ () by Daniel Zhabotinsky is licensed under Creative Commons Attribution (). “Cicada - Retro Cartoon Car“ () by RCC Design is licensed under Creative Commons Attribution ().
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