Today we are looking at Render96, which started life as a project to recreate Mario 64, but in their quest to track down the original texture maps, turned into a great repository of the actual texture maps used to create dozens of Nintendo, Sega, Square, etc... games back in the day. We also look briefly at one particular texture that got used over and over and over and why that was...
Links:
-----------------------------------------------------------------------------------------------------------
*Support* :
*GameDev News* :
*GameDev Tutorials* :
*Discord* :
*Twitter* :
-----------------------------------------------------------------------------------------------------------
1 view
1
0
2 months ago 00:10:43 1
California Games (NES) Playthrough - NintendoComplete
2 months ago 00:08:10 3
British Kings Made Money From War Dead
4 months ago 00:21:33 3
ZX Spectrum: PIXEL ART from OCTOBER 2024
4 months ago 00:03:49 3
FRANKIE LOST HIS BODY (2024) ZX Spectrum
4 months ago 00:05:27 1
MAGIC TOWER 128K (2024 / SFX & In game AY music) Walkthrough, ZX Spectrum
4 months ago 00:37:14 3
CAULDRON 128K (2024 Edition / Enhanced Graphics / AY music / Intro / Outro) Walkthrough, ZX Spectrum
4 months ago 00:25:49 1
XECUTOR (2024 Edition / Bugfixed / AY version of title music) Walkthrough, ZX Spectrum
4 months ago 00:05:09 5
JET SET STEAMBOAT WILLIE - DARK SIDE OF THE ’TOON (2024) ZX Spectrum