Vray vs Fstorm
Esta vez Vray se enfrenta a Fstorm un motor de render basado en Cuda y potenciado únicamente por GPU en fase beta.
Para el VS se usa la escena ’la ventana’ de johannes Lindqvist.
Una vez comparados tiempos render usamos la herramienta imageJ que he usado en vídeos anteriores para medir el ruido de la imagen.
This time Vray faces Fstorm render engine based on Cuda and powered only by GPU in beta.
For VS the scene ’window’ Johannes Lindqvist is used.
Once render times compared ImageJ use
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