In this video, we look at the Memory Profiler package in Unity 2022 LTS. You’ll learn more about capturing snapshots in the Editor and standalone builds, and reading and comparing memory usage data.
The Memory Profiler takes a snapshot of the memory usage of a specific point in the game and gives a detailed statistical breakdown of how the memory is being used. It can be run alongside the Unity Profiler and Profile Analyzer and enables you to compare before and after optimization snapshots as well.
Helpful resources:
⭐ Learn more about profiling in Unity from this e-book:
⭐ Learn more about analyzing your application’s physical memory footprint using Memory Profiler:
⭐ Have a look at our best practices resources hub for more resources on profiling and performance optimization: #performance-optimization
Timestamp:
[0:00] Intro
[1:16] Install Memory Profiler
[2:00] Capturing snapshots
[2:44] Resident and allocated memory
[3:45] Snapshot resident memory
[4:19] Summary
[6:02] Unity objects
[8:02] All of memory
[8:48] Create the standalone build
[10:23] Baseline
[12:01] Deleting and loading snapshots
[12:30] Comparing before and after optimization
#unity #gamedev #unity2022lts
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