#Blender #Mantaflow #Liquid
Hello Folks
So, we made it to the fourth chapter of the Blender Fluid Simulation / Mantaflow Introduction Series.
But this chapter is dedicated only to the liquid simulations. I understand there are quite similarities and basically, smoke and liquid setups are quite similar in terms of the way they set are setup. But still, there are few things which we need to address and that’s what we going to do today. We will talk about basics first and then discuss a few different use case scenarios. We will conclude this chapter with an animated sequence of melted gold pouring on ancient weathered Suzanne models and make it look dramatic just for fun :)
So, I hope you guys enjoy this, and please share your thoughts, your experience, and experiments.
PROJECT FILES:
Just in case if you are interested in project files, i am uploading all these files in my gumroad account. You can get these files from here:
TEXTURES
Rock Ground
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Contemporary Dance Warm Up [5 minute routine]
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Дело Скайлар Нис или жестокое предательство
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Child of Light | POWER OF THREE! | (Part 4) w/ facecam, Gameplay Playthrough
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Thief | LEGENDARY GREAT SAFE! | Part 8 - (Chapter 4), Gameplay Playthrough /w facecam
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Thief | THE ARCHITECT | Part 7 - (Chapter 4), Gameplay Playthrough /w facecam
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Thief | OUR FIRST HEIST | Part 4 - (Chapter 2), Gameplay Playthrough /w facecam
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THIS BROKE MY HEART!... | Poppy Playtime (CHAPTER 4) Part 3/ENDING