Cinema 4D Multi-Tech Tutorial 42: Afterburner Rig (Part 2 of 2)

In this Cinema 4D Multi-Tach tutorial - the second and final video in a two-part series - we make our Afterburner burn! In order to achieve the desired result, we will be utilising a combination of Xpresso, Thinking Particles, Pyro and Red Shift. We end up with something that is pretty convincing! My thanks go to the following people, all of whom have been kind enough to buy me a coffee: Matt, Cedric, Uriah, Willy, Vadim, Tim, Simone, Alain, David and Daniil. Your generosity is greatly appreciated! If you wish to by me a coffee, you may do so here: 0:00 - Intro. 0:59 - Xpresso (Part 1). - Setting up the TP Geometry. 9:37 - Pyro. 13:19 - Key Framing the User Data. 17:06 - Red Shift: Making the Jets Glow. 19:05 - Xpresso (Part 2). 21:40 - Red Shift: Creating the Remaining Textures. 24:46 - Setting up the Red Shift Camera. 25:20 - Xpresso (Part 3). 26:38 - Testing… 28:35 - Correcting a Minor Error. 29:08 - It Works! 29:34 - Final Summation. 31:34 - Outro.
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