Unreal Engine 4 - Making a 2D Platformer in UE4 - Full Length

UE4 2D Platformer: In this playlist, we’ll create a simple 2D platformer in UE4 using the Paper2D systems inside of the Unreal Engine. Consider supporting the channel on Patreon: Chapters: 00:00 - Start 00:11 - Intro 02:17 - Project Setup 03:00 - Default Window Location 04:02 - Auto Exposure 05:33 - Folder Structure 07:03 - Main Classes 11:54 - Player Input 12:03 - Player Visuals 14:39 - Input Bindings 21:53 - Adding Movement 29:59 - Textures 30:06 - Downloading Assets 31:13 - Texture Changes 34:18 - Importing Assets 34:46 - Texture Settings 37:07 - Flipbooks 37:15 - Extracting Sprites 38:39 - Creating Flipbooks 48:03 - Player Flipbooks 49:46 - Setting Default Map 50:39 - Extracting Tilesets 52:17 - Tileset Collisions 56:56 - Creating Tilemaps 57:16 - Tilemap Tools 1:04:32 - Testing Our Tilemaps 1:05:36 - Skysphere Update 1:07:10 - Flipbook Animation 1:15:45 - Player Rotation 1:21:38 - Animation Improvements 1:21:41 - Enums 1:32:47 - Player Health 1:32:55 - Health System 1:34:56 - Damage 1:38:57 - Player Death 1:43:26 - Player Health Widget 1:43:36 - Creating Widgets 1:48:17 - Displaying Widgets 1:50:29 - Widget Functionality 1:59:55 - Enemy Base 2:00:05 - Creating Enemy Base 2:01:46 - Base Class Considerations 2:03:04 - Enemy Health 2:08:23 - Enemy Bat Setup 2:08:31 - Creating Enemy Bat 2:09:54 - Call Order 2:15:04 - Constrain Player Axis 2:16:01 - Movement Modes 2:17:23 - Enemy Bat Movement 2:18:55 - Bat Speed 2:19:48 - Bat Movement Direction 2:22:23 - Bat Facing Direction 2:26:07 - Enemy Bat Direction Change 2:26:15 - Enemy Bat Collision 2:28:56 - Hit Normals 2:33:01 - Flipping the Bat 2:43:20 - Damage 2:43:28 - Rotation Recap 2:45:24 - Player Hit Direction 2:52:35 - Enemy Damage 2:55:00 - Player Knockback 2:59:00 - Player Damage 3:08:16 - Player Death Function 3:21:16 - Class Considerations 3:22:00 - Interactive Base Creation 3:22:33 - Interactive Base Components 3:26:06 - Interactive Base Functions 3:31:44 - Interactive Health 3:32:06 - Interactive Health Components 3:35:18 - Player Add Health 3:40:50 - Interactive Spring 3:41:24 - Interactive Spring Functionality 3:43:09 - Interactive Spring Components 3:47:10 - World Outliner Tidy Links: Get a 30-day Skillshare free trial: Download free projects from some complete tutorial series and more: #F!imQGFKgR!O0wu4xrnlH31FyaxCOJJJA Join the Dev Enabled Discord: Get my new UE4 Beginners course: Beginner course now available on Udemy: Courses - Affiliate Links: Unreal C Developer: Unreal Multiplayer: Unreal Blueprints: Blender Characters: Get a FREE Pluralsight trial and support the channel: My First Pluralsight Course: My Second Pluralsight Course: My Third Pluralsight Course: Check out my Website: Twitter: RECOMMENDED READING - Game Theory Books - Theory of Fun for Game Design: (Personal Favourite) Game Feel: A Game Designer’s Guide to Virtual Sensation: (Another read I couldn’t put down) Level Up! The Guide to Great Video Game Design: The Art of Game Design, Second Edition: Rules of Play: Game Design Fundamentals: Game Programming Patterns: Drawing Basics and Video Game Art: Sound Effects (BFXR): Get Affinity Designer: Get Unreal: Get Some great free assets here: #ue4 #unrealEngine #Paper2D #Platformer #2D
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