Procedural Abstract Art with Geometry Nodes | Glass Cubes | Blender 3.1 Tutorial

Let’s make some abstract art! As usual, all the .blend files shown in the video are available on my Patreon, and this time it includes the file used to create the thumbnail and a version of the setup that is using a Boolean mesh node to makes the glass cubes look like they are fused together! Thanks for watching! ========== Patreon: (.blend file available here) Discord: Twitter: Instagram: | TikTok: @khamurai ========== 00:00 - Intro 00:17 - Scattering some cubes 01:51 - Make some dents 03:35 - Adding a glass material 04:02 - Eevee settings 04:36 - Create some cubes within the cubes 05:17 - Adding a material for the interior cubes 06:00 - Let’s talk about glass 07:32 - Limit the placemen
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