That’s not Paris! It’s CGI | John Wick 4 | VFX Notes Podcast Ep 48

This week we are talking about John Wick 4. Chapters per topic can be found below. A word from our sponsor: Backlight Creative enhances the entire creative project lifecycle. For pre-production, there’s Celtx for script writing, beat boards, shot lists, and planning, and Backlight Gem, a narrative design platform for games and VR. For post-production, you’ve got ftrack Studio to manage creative projects with custom pipelines and reviews with cineSync and ftrack Review for high-res, real-time media collaboration. To manage your assets, connect your own storage to iconik, a scalable cloud-based media asset management platform. You can learn more at: ftrack - Iconik - Gem - Celtx - Chapters: 00:00:00 - Intro 00:00:52 - sponsors 00:01:33 - Podcast begins 00:03:33 John Wick’s legacy 00:06:30 - Director Chad Stahelski 00:11:04 - review of the film 00:15:21 - Scott Adkins 00:16:06 - great moments in the film 00:25:41 - Donny Wang 00:29:03 - long takes and stunt work 00:33:44 - the VFX of the film 00:34:33 - John Wick 3 VFX 00:37:51 - the Continental 00:42:37 - the Apartment Massacre 00:43:08 - the games that inspired the scene 00:51:18 - the Paris car chase 00:58:07 - the staircase and ending 01:12:42 - credits If you like our podcast, consider supporting the show on Patreon and get the show 3 days before everyone else. You can support us here: You can also support Hugo’s Desk by buying some products from my Amazon UK Storefront (all earned commissions go to the running of the channel): Or join this channel to get access to the perks: #johnwick4 #vfx #cgi
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