10 mins GameDev tips - Quaternions

In this 10 mins GameDev tips we are going to explore Quaternions in an intuitive way. Don’t expect deep math derivations. However after watching this video you should have a good mental picture on how they could help you dealing with rotations and orientations in your game projects. I will start by describing euler angles and their issues following by a visual example of how quaternions works (using blender). Then we are going to see different applications of them in C# using unity. Quaternions on wikipedia: Complex numbers on wikipedia: 3BlueOneBrown Visualizing quaternions: Quaternions for computer graphics - : Ken Joy lecture: Unity Quaternions doc:
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