FUTURE of Interactive Roleplaying Games - Bannerlord and ChatGPT

The following video is the third demo video using ChatGPT in Bannerlord with a custom build story engine for NPC dialogue interactions. See second one: See first one: A lot of you were asking “integration“ to game systems, and this video does just that. I also added some more improvements on top of previous videos. After the critique on previous videos, I tweaked and did some improvements on the AI. You will notice the following: AI answers less verbose. AI speaks in a more accented way (prone to make more mistakes and styled in peasant-ish), AI gives less information about themselves to strangers, AI remembers conversations persistently during the scene. This video demonstrates direct interaction with game systems, such as random encounters, recruiting, haggling, trading and companion hiring. Everything still generated on the fly with accurate information. However, for video purposes, I set a certain probability to 100% so that they would appear in the video. These are: “Chance for random event happening“ and “willingness of a person to join a warband if they are carrying item“. Response time in the video wasn’t great - this is due to the fact that ChatGPT was almost always overloaded. Currently, it’s slightly better but at the time of this video recording, it was very painful. I’m planning to showcase some more.. things in the future if I can find some time. Visit my Patreon for supporting me: 0:00 Information 0:20 Encounter 0:49 Help Request 3:33 Recruiting 6:55 Trading 9:00 Companion Hiring 11:22 Butterlord 13:00 Interaction Results 13:20 Dealing with Troublemakers 15:50 Completing Mission Background music: Omri Lahav - Eastern Dreams, Ammon Ra, Sands of Time, Vally of the Nile #bannerlord #openai #chatgpt #chatgptgame #bannerlordchatgpt #bannerlordchatgpt #bannerlordai #ai #artificialintelligence #chatgpt #chatgptpro #chatgptexplained
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