Cemu | An INSANE Vulkan Performance Upgrade | 25-50% Faster

Cemu has released givving us an Insane Performance Upgrade on the Vulkan API. Much of this optimization comes from avoiding unnecessary checks if states were not modified by any PM4 commands since previous drawcall If the above means nothing to you, when asked about it, Exzap (One of Cemus Devs) explained it like this: The basis of this optimization is that Cemu will avoid complex checks if the game didn’t touch any of the related parameters. E.g. reuse texture parameters from previous drawcall,
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