In episode 45 of Forged in Aeternum, host Scot Lane (Game Director) is joined by David Verfaillie (Creative Director) and Patrick Smedley (Lead Seasons Designer) to talk about the future (or lack thereof) of wards and banes.
The team walks through the process of perk rebalancing based on player feedback and what new perks will be added. They also talk about the new potions and changes to crafting that will be coming to the game.
Community Question #1: If you could buff any perk, what would you buff?
Community Question #2: If you could cut any perk, what would you cut?
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0:59 Are wards and banes disappearing?
1:21 Durability
1:28 Indestructible
2:07 Broad perk rebalance
2:30 Adjustments
2:54 New perks
4:29 Inventory
5:09 Player sentiment
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