Between Tech and Art: The Vegetation of Horizon Zero Dawn

In this 2018 GDC session, Guerrilla Games’ Gilbert Sanders discusses what the studio learned in order to bring the lush and vibrant vegetation of Horizon Zero Dawn to PS4 while keeping an eye on overall performance. Register for GDC: Join the GDC mailing list: Follow GDC on Twitter: GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production
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