How To Code in Retro Gadgets - 2D Platformer

In this tutorial, I show you how to use Retro Gadgets by creating a 2D platformer game. I show you how to use and interface with the various chips as well as write code for your device. I show you how to create the following features: Time based animations Movement controller Autosave feature Play audio Sprite Collision Random spawning Here’s the tutorial on the workshop (you should follow along to learn something): Assets: Pocket Cookie: A steam guide for quick access: 0:00 - 4:40 Introduction and setup 4:40-7:20 How to Import Assets 7:20-13:10 How to setup chips 13:10-20:29 Setting up variables 13:10-51:10 Player controller and animations 51:10-56:37 Random coin spawning 56:37-1:02:04 How to make player collision 1:02:04-1:11:20 How to save game, auto save, and show score. If you found this video helpful, please leave a like and comment what you want to see next!
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