Microprofile for Artists - UNIGINE 2 Engine Advanced
Deep inspection of main stages of the rendering sequence and optimization recommendations.
In this tutorial:
00:39 - Render Scene
00:47 - Render Shadows
00:50 - World Light Shadows
01:20 - Global Shadow Settings
02:27 - Omni and Proj Light Shadows
03:06 - Render Screen
03:14 - Opacity Gbuffer
03:18 - Deferred Opaque and Alpha Test Surfaces
03:44 - Screen Space Bevel
03:59 - Decals
04:07 - Screen Space Dirt
04:20 - Render Common Data
04:35 - SSRTGI
05:23 - Post Material 2D (Sky Environment)
05:40 - Deferred
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