Corona Renderer for 3ds Max MultiMap Tutorial

In this tutorial, learn how to use the Corona MultiMap to quickly and easily create variations in materials. 00:11 Introduction 00:43 Example, randomize leaves on a tree, and from tree to tree 00:49 Example, randomize texture of floor tiles from a scattering plugin 01:06 Introduction to the “By Element“ mode 01:32 Setting up a test scene 02:01 The 7 different modes 02:07 The By Primitive mode 02:21 The By Material mode 02:35 The By Instance mode, one of the most commonly used modes, e.g. to randomize each
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