I examine the state of the real-time strategy genre, what current fans of the genre enjoy, and also the appeal it can have for new players. What can be learned from recent releases as more loom on the horizon? I worked really hard on this and honestly am nervous about how it will go. Thank you for your viewership!
Timestamps:
0:00 Intro
1:11 Identity Crisis
5:12 Evolution, or the Lack Thereof
7:35 Examining Throwbacks
8:58 The Playerbase
10:38 The Reality of Popularity
13:59 Conclusion
14:55 Outro
Credit to miazmatic for help with the thumbnail. Thank you to those who provided feedback on the script of this video.
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