Luminous Productions: The Making of Forspoken Cutscenes

Go behind the scenes with the talented team at Luminous Production as they walk through their cutscene workflow for Forspoken, the highly praised action role-playing game. From asset creation and performance capture to character animation and scene layout, you’ll explore how Maya, MotionBuilder, and ShotGrid were used to bring the cruel land of Athia as well as its heroes to life. This talk is part of the Autodesk Developer Summit lineup at GDC 2023. RESOURCES 💡 What’s new in Maya: 🙋 AREA by Autodesk: SOCIAL 👥 Facebook: 🐤 Twitter: 🖊️ LinkedIn: 📷 Instagram:
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