Cube 2 Sauerbraten Coop Edit Gameplay 2014
Editing isn’t like editing in any other game/engine; it is done within the program itself, and the structure of the map is comprised of octrees. Octree may sound confusing but it’s actually a pretty simple idea. Imagine a cube you can do two things to: push the corners at any angle inwards, or split the cube into 8 smaller cubes (4 cubes in the top half, 4 cubes in the bottom half) which you can do the same things to. That’s all there is to it! Below is an examp
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