Make a game out of fluency! Gamification for automaticity [Advancing Learning Webinar]
How does gamification help with student engagement, motivation and success in fluency activities? In this talk Alex Tamulis
explores this question by looking at current gamification trends and the latest game-based tools, such as the
digital platform Navio. The talk provides a toolkit of practical ideas for adding game elements – prizes,
points and rankings – to automatic speech activities in communicative contexts.
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