[Tutorial] 2D grid spatial partitioning basics (speed up collision broad-phase)
[sorry for the audio issues!]
A grid as a spatial partitioning method is easy to implement and can speed up immensely collision detection.
In this video, I try to explain how it works, how bodies do not have to match the cell size, and a possible implementation.
Check out my implementation at:
The code examples shown in the video are made exclusively for illustrative purposes - they help the viewer under
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