#ModelingInMaya | Base Mesh | Torso & Limb Blocking

Hello and welcome to video three in my #ModelingInMaya series. We have the scene setup, plus we have some basic lighting and an improved shader we can use when sending screen shots to our client. So in this video we will start modelling, and the first stage is to block out the basic female form. Now we won’t be focusing on any details at this stage, instead we just want the foundations which we can gradually build upon so in this video we will block out her torso, chest and limbs before working on her hands feet and head in video four. --------------------------------------------------------------------------------------------------------------------------------- 00:00 Introduction 02:00 Auto Save 03:32 Reference Material 04:56 Foundation Primatives 12:44 Model Cleanup 14:29 Combine Torso & Chest 22:23 Combine Torso & Arm 27:07 Combine Torso & Leg 30:48 Even Out Your Topology 31:45 Join the antCGi Club -----------------------------------
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