Cinema 4D Multi-Tech Tutorial 26 - Catapult Planes (Part 2 of 2)

In this Cinema 4D multi-tech tutorial - the final episode of a two-part series - we use a combination of Xpresso and Python to place marker flags on the ground, at the positions our planes land at. We also add a little more User Data, in order to be able to reset the flags, as we require. Many thanks go to Matt, Cedric, Uriah and Willy, all of whom have bought me a coffee (or 5). Your kindness is greatly appreciated! 0:00 - Intro. 2:40 - Finalising the User Data. 3:24 - Adding the Planes’ Targets. 5:50 - Creating the Flags. 11:19 - Xpresso (Part 1). 16:26 - Setting Up the Python Node. 18:47 - Python Code. 26:28 - Xpresso (Part 2). 32:46 - Debugging (Python). 33:38 - Debugging (Xpresso). 37:09 - A Workaround for an Xpresso Anomaly... 39:04 - One Last Attempt at Fixing the Anomaly. 42:14 - A Quick Recap... 44:09 - Outro.
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