Procedural breaking objects in 3ds Max without plugins
3ds Max 2015 без плагинов.
3ds Max 2015 without plugins.
Разбиение объектов с помощью PFlow.
Breaking objects with PFlow.
Предлагаю всем, кто любит 3ds Max, проявить активность и оставить свои идеи по поводу дальнейшего развития продукта на этом ресурсе:
I suggest to everyone who loves 3ds Max, to be active and write your ideas about future product development on this resource:
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