Update 13 | Sons of The Forest

In this video of Sons of The Forest, I give a complete overview for update 13. This update includes 3 new furniture items, the Uber Trap, Tarp Walls, Cave D overhaul, Heaps of new story items, and a lot of fixes. 00:00 - Intro 00:20 - You can now use tarps to build walls & added new fold animation 01:02 - New trap – Uber Trap (Requires blueprint) 02:01 - New “speciality” furniture (Requires blueprints) 02:51 - New skinned face mask enemy type ‘Henry’ 03:47 - Added new round table buildable 04:08 - Regular Puffies can no longer be skinned for creepy armor, and John2 increased to give 2 creepy armor 05:03 - Fixed John2 phasing through walls & not triggering mace & radio trap 06:17 - Switched a lot of item colliders to primitives to improve performance and reduce risk of falling through terrain 06:42 - Item plating structure can now be destroyed if it is attacked 07:16 - Reworked the item plating structure so that you do not need to use the grab bag to add the Sol
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