Create detailed bottles using displacement maps with Photoshop for Blender
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In this video, I will show you how to create detailed bottle models using trickery called displacement maps. This is a great way to speed up your workflow and spend more time creating rather than modelling.
Displacement maps work on the colour value. So if we add a displacement map with a height of 5, a value of 1 (white) will be the max height. If a value of 0 (black), then there will be no displacement.
We can create all these details within photoshop. This makes it easy to update and change if the clients come back with alterations.
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