One Punch Man - 3D Modelling for Printing - Blender 3
I break down the process of making One Punch Man specifically for 3D printing. I go through how much detail you need, how to pose the model and much more.
Download the file here
Chapters
0:00 start
0:53 - Base Mesh
1:28 - Remesh
2:00 - Basic shape sculpt
2:25 - Making the boots - box modelling
3:20 - Detailed sculpt
4:03 - Modelling hands
4:35 - sculpting clothing - glove top
4:56 - Face
5:42 - Belt - mask extract
6:11 - Belt Buckle
6:23 - Multiresolution modifier and keeping detail
8:18 - Posing
9:15 - fine detail
10:45 - joining the mesh for 3d printing
12:35 - Sponsors message
13:06 - The Cape - general clothing tips
15:17 - tips for thickness of models
3:34 - The Base
16:24 - Vertex painting
16:46 - Prepare for export
19:12 - Slicer Programme - Ultimaker Cura - print settings
19:21 - 3D Printer
19:44 - end results (needs a bit of sanding)
Thanks to Nvidia & PC Specialist for
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