Sonic Generations: Crisis City Act 1

I could make a 10-page essay on all the “wonderful“ things that happened in Sonic ’06 (between the bestiality and murder of SEGA’s beloved mascot), but because this game is more recent than most of the others, the memories of my first experiences with it are more fresh. I possess this special mentality that allows me to ignore most negative things when I first see them. In all truth and seriousness, when I first brought Sonic ’06 home and started playing it, the majority of the experience was enjoyable. Hell, I’d go so far as to say that, with the exception of a couple notable things (hate End of the World... HATE SILVER’S DUSTY DESERT!!), the entire package was acceptable to me as it was. It wasn’t perfect, but I was able to accept it despite it’s obvious flaws. As far as my take on Generation’s version of Crisis City, I’m not sure where to stand on it. It feels weird to be playing a well-designed level themed around a stage from a game
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