The Messenger - Full Game (No Commentary)

A full no commentary playthrough of The Messenger Please like the video and subscribe if you enjoyed it! 00:00:00 Ninja Village 00:06:19 Autumn Hills 00:23:52 Forlorn Temple 00:27:41 Catacombs 00:48:51 Bamboo Creek 01:00:49 Howling Grotto 01:22:27 Quillshroom Marsh 01:39:50 Searing Crag 02:02:08 Glacial Peak 02:24:22 Tower of Time 02:52:40 Cloud Ruins 03:37:07 Underworld 04:01:19 Tower of Time HQ 04:08:25 Key of Hope 04:20:52 Key of Strength 04:55:02 Power of True Sight 05:08:44 Dark Cave 05:10:34 Riviere Turquoise 05:43:39 Ruxxtin’s Amulet 05:56:46 Finding Acro 06:16:27 Finding Claustro 06:26:53 The Fallen Monk 06:38:31 The Magic Seashell 06:58:20 Sunken Shrine 07:20:11 Finding Pyro 07:21:17 Key of Chaos 07:27:52 Freeing Manfred 07:37:35 Elemental Skylands 08:00:08 Forlorn Temple (Again) 08:31:06 Corrupted Future 08:46:37 The Music Box 09:34:24 Credits Game: The Messenger Release Date: August 30, 2018 Developer: Sabotage Studio The Messenger is an action-platform video game developed by Sabotage Studio and published by Devolver Digital for Microsoft Windows, Nintendo Switch, PlayStation 4 and Xbox One. The Messenger is a side-scrolling action-platformer, inspired by the classic Ninja Gaiden series. Players control a ninja known as “The Messenger“ as he goes on a quest to deliver a scroll. The Messenger initially possesses a technique called “Cloudstepping“, which allows him to perform an extra jump in mid-air after attacking an enemy, object, or projectile. As the game progresses, the Messenger gains new abilities such as climbing walls, gliding in the air, long-range shuriken attacks, and using a grappling hook to propel himself through obstacles and enemies. By collecting Time Shards earned by defeating enemies or hitting lamps, the player can purchase additional upgrades such as health bonuses or extra attack moves. If the player dies, however, a demon named Quarble will appear and automatically claim any Time Shards the player collects as payment for a short amount of time. The game initially presents itself as a linear level-based adventure split across two eras; the past, which is presented with 8-bit graphics and audio, and the future, which uses 16-bit presentation. Later on, however, the game becomes a Metroidvania-style game, in which the player revisits past eras in any order and direction in order to find key items. In this section of the game, the player can use special warps to instantly move between the past and present, instantly changing the layout of each level and allowing them to access new areas. Hidden in some areas are green medallions, earned by completing a challenging platforming section, with a bonus unlocked for collecting all 45. The game won several awards before its release. It won the Start-Up Numix in 2016. It also won Best Music and Best Gameplay during the Montreal Indie Game Festival of 2017. Jeremy Parish (Polygon) wrote a feature article on the website saying: “The Messenger stands apart from decades of Ninja Gaiden wannabes by presenting players with the tightest controls I’ve ever encountered in a game of this style“. The game was presented to PAX South 2018 where several outlets praised the game as their best of show[citation needed]. At The Game Awards 2018, it was nominated for “Best Independent Game“ and “Best Debut Indie Game“, winning the latter. It was also nominated for “Best Debut“ with Sabotage at the Game Developers Choice Awards, and for the . / MAGFEST People’s Choice Award at the 2019 . Awards. The PlayStation 4 version won the award for “Control Design, 2D or Limited 3D“ at the 2020 NAVGTR Awards, whereas its other nominations were for “Control Precision“ and “Original Light Mix Score, New IP“.
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