John Woo’s Stranglehold ~AMD FidelityFX | RPCS3 | FSR Upscale 4K PS3 PC Testing

i9 11900K@ RTX 3080 ( OC ) 2160P ( Recording ) 32FPS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This game will have a green screen when the resolution is increased by upscaling, and FSR just provides a better upscaling method. It is believed that the game requires an unlock patch to unlock to 60 fps, and now the maximum limit can only be unlocked to 32 frames FSR1 integration What is FSR ( FidelityFX Super Resolution ) RPCS3 Alpha PPU Decoder: Recompiler (LLVM) SPU Decoder: Recompiler (LLVM) Accurate RSX reservation access: false Asynchronous Texture Streaming 2: true Enable thread scheduler: false Lower SPU thread priority: false SPU loop detection: false SPU Block Size: mega SPU Cache: true Renderer: Vulkan Multithreaded RSX: false
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