Galaxia in UE4

Got some parts of Galaxia running in Unreal Engine 4. Still work in progress! I’m currently working on a new terrain system for the planets, and the terrain shown here is still in very early stages. Galaxy dust will hopefully get some more detail in it soon as well. Lots of lighting glitches visible, lighting still needs a lot of work! Currently I have to press a button to update UE SkyLight scene capture, I’m still looking for a realtime solution to that. In various places in the video it’s noticeable when I press the button. Also sorry for low video framerate! NVidia being annoying again... It should be 60fps! grr..
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