Fort Solis | RTX 4080 4K, 1440p DLSS 3 Frame Generation | Unreal Engine 5.2 | PC Performance

Fort Solis gameplay and performance benchmark at 4K, 1440p DLSS Quality DLSS 3 Frame Generation on Unreal Engine 5.2 with Ray Tracing, Lumen, Nanite and High settings on i7 10700F RTX 4080 If you like this content and want to support this channel: ○ You can directly support this channel by joining this channels membership and also receive special perks and bonuses for yourself. More info about perks and bonuses you can find here: It will help to support this channel and expand available hardware for content creation. Thank you! WATCH NEXT: ○ RTX 4080 DLSS 3 Frame Generation On vs Off Comparison - ○ GeForce RTX 4080 - Test in 20 Games at 1440p and 4K - ○ Unreal Engine 5.2 Tropical Forest Tech Demo - Timecodes: ○ 0:00 - 4K DLSS 3.1 Quality, Frame Generation Off, Ray Traced Lumen, High Settings ○ 2:07 - 4K DLSS 3.1 Quality, Frame Generation On, Ray Traced Lumen, High Settings ○ 4:12 - 1440p DLSS 3.1 Off, Frame Generation Off, Ray Traced Lumen, High Settings ○ 6:17 - 1440p DLSS 3.1 Quality, Frame Generation Off, Ray Traced Lumen, High Settings ○ 8:20 - 1440p DLSS 3.1 Quality, Frame Generation On, Ray Traced Lumen, High Settings Full specs: CPU: Intel Core i7-10700F GPU: Gigabyte RTX 4080 EAGLE OC 16GB RAM: 16GB (2x8) DDR4 2933MHz CL15 Motherboard: Asus Prime B460-Plus SSD: Kingston NV1 1TB NVMe M.2 PSU: be quiet! Pure Power 11 700W CPU Cooler: be quiet! Dark Rock 4 Case: be quiet! Silent Base 601 #fortsolis #unrealengine5 #rtx4080
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