Turn DEFAULT CUBE into 3D GAME ASSET (LOWPOLY) CUBE HUT | Blender and Substance Painter (P1)

MY STORE: | I will show you how to turn a very low poly default cube in Blender and Substance to a 3D game asset that can be used in any game engine like unreal engine or unity or godot. I will first prepare the base low poly mesh, sculpt stylised model in Blender and baked all the details from high poly to low poly model from blender to substance painter. --------------------------- My other videos Creating (Low Poly) Fantasy AXE (Speed Modeling) in Blender Fantasy PBR Stylised Grass, rocks & flowers (Substance Designer) Game-ready textures [Tutorial] Export Seamless FBX Mesh & Textures from Substance Designer 2021 to Blender in 5 Minutes Creating (Low Poly) Fantasy Weapons (Speed Modeling) in Blender [EP7] (Game-Ready) LEAF Texture in Substance Designer in 10 minutes (2x speed) PBR Cartoon
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