Exchange MaterialX shaders and USD data across teams and tools

Try V-Ray 6 for 3ds Max, update 2 at Complete your USD workflow with MaterialX support. Now, you can render and seamlessly exchange shaders across teams using different DCCs or switch tools yourself. We’ve also expanded our USD support with added compatibility with the latest official version of USD for 3ds Max so you can benefit from the latest functionalities and performance improvements. ►For more information about our products, visit: ►Subscribe: to get useful tutorials and the latest updates from Chaos ►Follow us on Facebook: ►On Instagram:
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