Doom Eternal - Master Level Gameplay: Nightmare - Next-Gen Update | PS5

Master Level Arena Fights on Nightmare difficulty. Waiting for bugs to be fixed before I record Classic Nightmare Deathless run. Ice bomb and meathook inconsistencies (bugs) make the game unenjoyable. Playing on 120fps mode (sacrifices resolution for better frame rate) Updated Settings L1 - Weapon Wheel L2 - Jump R1 - Shoot R2 - Weapon Mod X - Punch Square - Chainsaw Triangle - Flame Belch Circle - Use Grenade L3 - Dash R3 - Unassigned The rest is default. Runes: Air control, equipment fiend, savagery. If you’re wondering about the instant double rocket lock-on that’s used in my gameplay, here’s a tutorial - Sylar’s Lock-on Tech: 50/50 sensitivity Weapon Wheel delay: 100 No aim assist or target snap 110FoV Dualsense *Regarding Settings* Normally when you use a customised control scheme with L1 as weapon wheel you’ll be restricted to using the left stic
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