Playing as a Servant Grunt in Unity

Thanks to the fact that all the game files of Amnesia: The Dark Descent are very easy to access, it wasn’t so hard to create a third person controller with our favorite Amnesia monster (and import some other assets from the game) in the Unity game engine :) Currently has: - Idle animation - Walking animation - Running animation - 1 attack animation (and the ability to break some stuff if his claw hits the object) - Couple of quotes that are being played depending on the current animation This is just a very brief demo. I’ll definitely do some more stuff with this later.
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