Tech Evolution: Final Fantasy 13 CGI vs Final Fantasy 16 Real-Time Graphics

First released in 2009 on PlayStation 3, Final Fantasy 13 was lauded for its visuals, both real-time and via Blu-ray powered pre-rendered CGI. With the arrival of Final Fantasy 16 on PlayStation 5 over 13 years later, have we finally reached the point where real-time graphics on a mainstream console can match the CGI of yesteryear? Oliver Mackenzie has this video for you. Subscribe for more Digital Foundry: Join the DF Patreon to support the team more directly and to get access to everything we do via pristine quality downloads: Want some DF-branded tee-shirts, mugs, hoodies or pullovers? Check out our store: For commercial enquiries, please contact business@ 00:00 Overview 02:00 Character rendering 03:59 Lighting 05:38 Environments 06:36 Depth of field and motion blur 08:01 Image quality 08:48 Action 09:48 Analysis and conclusion
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